Skull & Shackles
Like a cloud of black dust, a swirling swarm of insects hovers in the air. From within comes the low, droning buzz of thousands of tiny flies.
N Fine vermin (swarm)
Init +0; Senses darkvision 60 ft.; Perception +0
AC 18, touch 18, flat-footed 18 ( +8 size)
hp 40 (9d8)
Fort +6, Ref +3, Will +3
Defensive Abilities swarm traits
Immune mind-affecting effects, weapon damage
Weakness swarm traits
Speed 0 ft., fly 60 ft. (good)
Melee swarm (2d6 plus infestation)
Space 10 ft.; Reach 0 ft.
Special Attacks disease, distraction (DC 14), suffocation
Str 2, Dex 11, Con 10, Int —, Wis 11, Cha 2
Base Atk +6; CMB —; CMD —
Skills Fly +12
A living creature injured by a botfly swarm’s attack must make a DC 14 Fortitude save or be infested with the swarm’s larvae. The larvae may be cut out of the host with a DC 15 Heal check, though each attempt inflicts 1d8 points of damage whether or not it’s successful. A remove disease spell destroys all larvae without further harm to the host.
Botfly larvae: infestation; save Fort DC 14; onset 1 day; frequency 1/day; effect 1d4 Con damage.